Procedural Gradients, How it’s made

In this post I’ll be detailing how the algorithm works and what tweaks I applied to create the different images shown in my presentation. Since I was a little confused…

Aesthetics In Tiled Zones

My project which I’m nicknaming “Tiled Zones” draws from a lot of my earlier influences in coding and generative art. In our first blog post: Aesthetic Exploration, I chose Algorithmic…

Design Review Part 2: Procedural Toys

In the wake of Corona, my last project idea was basically kaput. The “Pinion Twist” gear puzzle still had more prototyping to go through and more importantly access to a…

Top 5 Constraints: Gears and Stuff

As a quick refresher: The goal of my project is to create a puzzle box with a focus on moving gears. This small puzzle should test spatial and logical problem…

Upcycle Final Report 2020: Laser Cut Cards

Vision Magic the Gathering has been a hobby of mine that I’ve rediscovered in the past year. However, a side effect of printing cards that are “rare” is that there…

Upcycle Progress: Spectre of Torment

Last time of Aesthetic of Design: Upcycling Project… In Magic: the Gathering, many cards with beautiful art go unplayed because they are uncommon, or not good enough. The idea of…

King of Cards: A Magic The Gathering Story

The Project Magic the Gathering is one of the world’s most popular trading card games. It incorporates the strategy of other card games with solid world building and breathtaking fantasy…