Everything was recorded/midi mapped in Ableton Live 10. Â All drum sounds were royalty free, one-shot drum samples from the sampling service “Noiiz.” Â Anything external was recorded with a Sennheiser MD 421 microphone and all the guitar was played on an Ibanez Stratocaster copy from 1983 or so, run through a Marshall tube amp. Â All live bass was recorded on a fender mustang, run through a fender bass amp. Â All vocals were written and sung by myself.
The design process during the production phase was essentially “blitzkrieg,” as I created the sounds in lightning fashion without overthinking the mix. Â Once the songs were written and produced, I had to mix each of them, which was more of an iterative process. Â I would make a mix, then send them to my dad who has a background in music and he would test it in his car and let me know if any parts of the mix bothered him. Â I would then make changes and repeat. Â Near the end, when everything was almost done, I actually sent some of the songs to music bloggers to get their feedback and make changes. Â Music bloggers, being some of the most blatantly opinionated (but usually musically educated) people, provided some of the most important feedback I got. Â Their opinions are essential as they reflect playability on a commercial level.
Disclaimer: So if I went into every little tweak and parameter I changed to create every sound, this description would become a novel. Â Instead, I will describe jus the basic idea of every sound throughout the album. Â If anyone has any specific questions about specific sounds, I am happy to explain.
Also, EQ and Compression is a given with every sound so I will not state that they were used foray of them. Â Another given is that each song had some degree of mastering to increase overall loudness, and I used an abbey road studios vinyl press emulator to add warmth, white noise, and pitch modulations all over the mixes.
List of the sounds of eachsongÂ
- R2D2’s Existential Crisis (0:00-1:42)
- A riser sample from Noiiz
- Drum samples
- Kick
- Snare
- Snare with a modulated delay
- Shaker sample
- Closed Hi hat
- Arpeggiated synth plucks with chorus and delay created from scratch in Serum
- Synth pad with chorus and delay created from scratch in Serum
- Hard To Forget (1:42 – 5:10)
- Warm synth pad with a slap delay created from scratch in Serum
- Warm bass pad with overdrive and distortion created from scratch in Serum
- Vocals with delay and distortion to create a psychedelic “radio effect”
- Guitar part 1: distortion, chorus, and delay
- Guitar part 2: overdrive, slap delay, and pitch manipulation using Ableton’s sampler
- Guitar part 3: Wah pedal with heavy distortion and light chorus
- Outro guitar part: Vibrato, light chorus, delay.
- Electric bass
- Drum samples:
- Kick
- Snare with crunch distortion
- Snare with crunch distortion and reverb
- We’ll Find A Way (5:10- end)
- Ambient synth noises created by running the “Synth lead” *see below* Â backwards through a delay.
- Electric bass with heavy distortion, ignorant sideyhain compression from the kick, as well as various lowpass filtering.
- Synth lead created on a Korg Monologue analogue synthesizer, double tracked with delay.
- Ambient guitar sounds created by sliding fingers down guitar with delay
- Vocals with heavy filtering and delay, at times double tracked.
- End guitar solo created with chorus and delay.
- High pass filter over mix to end the song
- Drum samples:
- Kick
- Acoustic snare
- Acoustic ride with alternating velocities to emulate a real drummer.


1 Comment. Leave new
Charles,
I think this project is super cool and really really unique! Great job man!