Main Project Inspiration: Clockwork Building

I’ve had trouble landing on a concept for my final project, but I think I’ve decided on a worthwhile idea. I wanted to do something that was reminiscent of skeleton watch or steampunk-type aesthetic because I love the idea of using functional gears as a large part of the overall appearance. I brainstormed for a long time trying to narrow the directions I could go in and it finally occurred to me how much I like the opening credit scenes of the show Game of Thrones which makes CGI models of various cities/castles with moving gear-type elements.

So I’ve decided that I want to make a moving artifact on a scale similar to that of my upcycle artifact such that it’s small enough to fit on a table/desk while being large enough to be grandiose. I may do a single castle-type building or maybe a village utilizing batter powered dc motors. As for materials, I would love to use metal elements, but it may be easier/cheaper to use polymers.

Previous Post
Main Project Inspiration: Get there faster
Next Post
Main Project Inspirations

2 Comments. Leave new

  • I really like your idea. What drew me to your post was your featured image that I recognized from the Game of Thrones intro, and I am glad you’re thinking of doing something similar. I feel like you can take this project two ways: you can either create an industrial aesthetic with used remanent metal, or a more organic and quaint aesthetic using wood. In my eyes, metal would work better for a castle, and wood would work better for a village. Both would be really interesting.

    Reply
  • Jeremy Parsons
    Jeremy Parsons
    March 3, 2017 12:08 pm

    Tyler, that GoT into cinematic is a really interesting build sequence, but like you mentioned, it is all CGI. Have you found any examples of this accomplished in the real world? I am sure there are examples, but you may find inspiration as to how to accomplish this in the time allowed. If you have experience in this realm it may be a breeze for you but it could also become complicated quickly (lots of motors, mechanisms, etc.) . It will be interesting to see what you can come up with over the next couple months.

    Reply

Leave a Reply

Your email address will not be published. Required fields are marked *

Fill out this field
Fill out this field
Please enter a valid email address.

Menu