Post 3: Upcycle Progress
As a quick background from Post 2, I am trying to recreate Duane Flatmo’s art aesthetic in a 3D small model. Lately I have been sketching different ideas of how I am going to shape the head and the body. I originally thought I would like to do a 3D shape such as an octahedron to represent a cubist/multi-perspective perspective.
Image 1: Head Shape Prototype.
Unfortunately, this seemed too distorted for what I wanted to achieve. I decided I would instead make a head out of paper mache and attach dramatic asymmetric facial features to the head. I then drew what I wanted the facial features to look like.
Image 2: Facial Features.
Once I settled on how I wanted the facial features to appear, I emphasized the asymmetry in further drawings. I decided that I would make a strange 3D head sit on a body made out of 2D pieces, but in a 3D pose. The pieces will most likely be made out of cardboard. Because Flatmo’s art often contains a joke or a funny message, I wanted my piece to have something ironic as well. I decided that the scene would be a baker taking out bread from a stone oven while his hat catches fire. Even though the baker appears to be a total mess, I want the loaves to look like they turned out perfectly. I also drew what I wanted the orientation of the baker to be in relation to the oven and table holding other loaves.
Image 3: Drawing of Exaggerated Facial Features and Room Orientation.
Next I drew what I want the pose would be as the bakes removes the loaf of bread from the oven. I also came up with a plan for how I would produce the body parts and them put them together for the baker’s pose.
Image 4: Body Parts and Pose
Following this sketching, I am ready to start prototyping the 3D structure of the baker’s body and head. I will be doing this over the next week.