Summary:

The premise of this box is very simple. The user flips the switch, then Jeff (the robot inside) opens the door and flips the switch back. Jeff then returns to the inside of the box. It is primarily meant to entertain the user and if possible better their day.

Video:

This is an example of how it works.

Table of Contents:

1, Aesthetics

Blog Week 2, Aesthetic – https://www.aesdes.org/2016/01/19/aesthetics-of-michael-bay-films/

2. Upcycle

Blog Week 3, Upcycle Progress –  https://www.aesdes.org/2016/01/24/using-books-for-storage/

Blog Week 4, Upcycle Completed Reports –  https://www.aesdes.org/2016/02/03/decorative-book-storage/

3. Team Information

Blog Week 5, Skill Sets – https://www.aesdes.org/2016/02/09/the-skills-of-joseph-yoshimura/

Blog Week 6, Aspirations – https://www.aesdes.org/2016/02/16/joe-yoshimura-aspirations/

4. Useless Box (Main Project)

Blog Week 7, Main Project Inspirations –  https://www.aesdes.org/2016/02/24/inspirations-for-project/

Blog Week 8, Design Review Report – https://www.aesdes.org/2016/03/02/useless-joes-useless-box/

Blog Week 9, Top 5 Constraints – https://www.aesdes.org/2016/03/10/joe-yoshimuras-constraints/

Blog Week 10, Design Fabrication Timeline – https://www.aesdes.org/2016/03/16/useless-box-progress/

Blog Week 11, Spring Break – N/A

Blog Week 12, Impact of 20th Century Design Movements – https://www.aesdes.org/2016/03/31/useless-box-inspiration/

Blog Week 13, Progress Update – https://www.aesdes.org/2016/04/18/update-joseph-yoshimura-useless-box/

Blog Week 14, Progress Update – https://www.aesdes.org/2016/04/29/progress-update-useless-box-for-week-14/

Blog Week 15, Final Project Report 1: What and How? – https://www.aesdes.org/2016/04/21/joseph-yoshimura-useless-box-what-and-how/

Blog Week 16, Final Project Report 2: Why and What Next? – https://www.aesdes.org/2016/04/26/useless-box-final-project-report-part-2/

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