The Zoetrope is perhaps one of the oldest tools used in animation. What dawned to me profoundly recently, was that video was available long before audio in filmmaking, which seems very counter intuitive to me, because I went with the radio before television mindset. However I would like to have a small tribute to the humble beginnings to the dawn of animation as I am a huge cartoon and animation fan. This was a powerful moment as I never felt more charged thinking about project Ideas
The top constraints that I will definitely encounter to make my Zoetrope are
1. Decisions decisions decisions: How big/small will it be? I plan to show my prototype to my team in a more informal sitting and get some opinions on the size and the design of it. I fear that a small one might seem too simplistic for a final project while a large one might feel a little too clunky.
2. Aesthetics: What will it be? Of course, our Aesthetics of Design class dictates we need to approach with a certain aesthetic in mind, and frankly, I like the challenge! Unfortunately I am torn between giving my Zoetrope a classic look with a wood-like finish and a hand crank to rotate the model. But, I could also put a modern twist to the classic design by using the same principles of design with a modern approach like a motorized spindle to rotate the spindle.
3. Materials: How its made? I would very much like to use wood for my base, but I would also need a cylindrical shaped, hollow price of wood to make the chamber with the drawings. This would require some skill, and my teammates, the amazingly talented people they are, might help me out.
4. Nuance, finesse and other fancy french words: The seemingly simple Zoetrope has some delicate science to it. The width of the slits, periodicity, the speed of the spindle and the height of the drawings. I have to educate myself on these subtleties if I have to make a smooth flowing animation.
5. Wow factor: I do NOT want to make a simple Zoetrope, I want a certain distinguishing feature that would make it my own. I do not know what it is yet, but a lot of it would be answered as soon as I make the prototype.
Image Source: Wikipedia