Procedural Gradients, How it’s made

In this post I’ll be detailing how the algorithm works and what tweaks I applied to create the different images shown in my presentation. Since I was a little confused on the topics of the final blog posts, most of my schedule stuff got put into last week’s blog post. So the “How” will be…

Aesthetics In Tiled Zones

My project which I’m nicknaming “Tiled Zones” draws from a lot of my earlier influences in coding and generative art. In our first blog post: Aesthetic Exploration, I chose Algorithmic as my topic because I had had so much time to tinker around with it. Coding itself is hardly glamorous and in my opinion differs…

Design Review Part 2: Procedural Toys

In the wake of Corona, my last project idea was basically kaput. The “Pinion Twist” gear puzzle still had more prototyping to go through and more importantly access to a working laser cutter. My new project is to create a dynamic visual display of generative art through code. This display will be interactive to some…

Top 5 Constraints: Gears and Stuff

As a quick refresher: The goal of my project is to create a puzzle box with a focus on moving gears. This small puzzle should test spatial and logical problem solving skills while maintaining a satisfying mechanical aesthetic. 1.) Template Design Leading in from my last laser cutting project, I’m still learning Inkscape in order…

Main project aesthetics – Gears and alternatives

Project Inspirations/Formation This main project has caught me a bit off guard, so a lot of this post is going to be a description of my process in brainstorming my project, as well as design problems I’m currently facing. Anyone heard of the Perplexus? In my middle school years, I spent countless hours slowly guiding…

Upcycle Final Report 2020: Laser Cut Cards

Vision Magic the Gathering has been a hobby of mine that I’ve rediscovered in the past year. However, a side effect of printing cards that are “rare” is that there is an order of magnitude more cards that are worth almost nothing and are never used. However these cards still have breathtaking art commissioned from…

Upcycle Progress: Spectre of Torment

Last time of Aesthetic of Design: Upcycling Project… In Magic: the Gathering, many cards with beautiful art go unplayed because they are uncommon, or not good enough. The idea of this project is to laser cut these trading cards and stack them on top of each other, thus blending different iconic artistic styles as well…

King of Cards: A Magic The Gathering Story

The Project Magic the Gathering is one of the world’s most popular trading card games. It incorporates the strategy of other card games with solid world building and breathtaking fantasy artwork. The main inspiration for this project was the admittedly predatory pack system. Magic cards are ranked by rarity, with “common” cards typically being less…

Aesthetic Exploration 2020: Painting by the Numbers, an Aesthetic Exploration of Algorithmic Art

“A monument to Infinity” source: https://www.reddit.com/r/generative/comments/efyzuz/a_monument_to_infinity/ Algorithmic art, also known as Procedural art, describes art which is made with the help of an Algorithm. For our usage an algorithm is a finite series of well designed instructions. Algorithmic art is still a fuzzy concept, as the usage of “algorithms” in art can be very widely…